Hype Reflect’s minimalist iOS 7 interface mostly stays out of the way when you’re interacting with your project in mobile, which I appreciate its focus, after all, should be more on the project than the app’s various trimmings. You can even tweak your project on your Mac and have those changes reflected in real-time with Mirror Mode, or (if you’re building something more advanced) use the app’s JavaScript console for debugging any scripts you’ve added to your project. The app uses your Wi-Fi network to connect with Hype on the desktop so that you can instantly see your project at the correct dimensions and make sure it’s properly scaling. In late 2013, does the same for previewing on iOS devices. Hype Reflect, the companion app that the company introduced Hype’s instant preview options make testing your Web project a breeze Hype Reflect, the perfect mobile accessory HTML5 is still clearly the program’s focus, but in expanding its export options, Hype 2.5 has opened itself up to an entirely new kind of user: budding animators. Hype 2.5 addresses this issue in a major way, offering two alternative platforms for viewing animations: video and GIF animation. But depending on what you’ve built, it may not always succeed. This is no strike against Hype the app tries very hard to make sure your project is fully cross-compatible for all computers and browsers. Not just for the Web anymoreįrom the start, Hype has been a pretty nifty program for building basic animations, but it was an HTML tool first and foremost if you wanted to display your creation, you needed to host it online, and varying CSS browser standards meant that your viewers might not always have seen what you intended. The tools aren’t perfect for every task-in the test animation I built, for example, I had trouble getting an absolutely-positioned element to scale but stay in the same place as the window was resized-but they’re great for the majority of your basic responsive projects. The app doesn’t expect you to be familiar with responsive design or “Springs and Struts” even if you’ve never dealt with it before, the example area quickly helps you start working responsively. That aforementioned example area is an excellent touch, and typical of the care and respect Tumult has for Hype’s users. “From a user interface perspective, the notion of pinning to sides seemed very straightforward, and with the example area users can immediately see how the element will behave.” “Our users create all kinds of different content, from infographics to children’s books, so we wanted a system that had been proven to work well on a wide range of documents,” co-founder Jonathan Deutsch told Macworld in an email. If you’re an iOS developer, you might recognize the style of Hype’s responsive design implementation in fact, Tumult openly acknowledged taking a card from iOS’s “Springs and Struts” model when building Hype’s responsive tools.
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