![]() About 2 to 20MB of RAM (usually around 5MB) is sufficient to run the server.It's no longer the 20th century! The Pentium 4 went out in 2000! We obviously exceed this requirement. A processor better than Pentium III 500MHz.If it is registered successfully, it will tell you. ![]() If there is another error, it will be displayed on the output. If you do not forward your ports correctly, your server will not be registered until you fix it. ![]() ZoneAlarm or a firewall included in your anti-virus program) enabled, don't forget to create the neccessary open ports here, too. Especially Windows tends to block anything unknown, so try this first if you get errors. Again, search for help online, there are lots of tutorials. Many modern operating systems (like recent versions ofWindows) have a firewall enabled by default.Look at the web interface of your router for things like "Port Forwarding", "NAT", "Virtual Servers", "Firewall" and so on.Otherwise search online for help for your router, don't forget to specify the full name (usually found at the bottom of the router or so).Search the manual for things like "Port Forwarding", "NAT" or "Virtual Servers".The default port is 28770 which means you have to forward UDP ports 2871 (or change the default values).Īs (nearly) any firewall between you and the internet blocks unkown connections by default, you should probably look at the hints below: You need to forward two consecutive User Datagram Protocol ports, your server ports and its subsequent port. Your firewall may interfere with the server as it needs to listen for incoming connections. Some nice examples can be found at the homepage of AssaultCube (without "Reloaded"), although some settings are different. The other files in here are quite well commented and control stuff like admin passwords and map rotations. If you open this file you should see an example configuration, fell free to modify the settings to your needs. It contains all the important server switches. ![]() Remember to make a backup before you start playing with the options or make an update! There is a folder called "config" containing all the configuration files. There are precompiled binaries for both Windows and Linux, if you use a different operating system (or those binaries really don't work), you'll have to compile the server yourself. If you find a bunch of people who are willing to try out something new or revive something old, this one is a very safe bet.Installing is quite easy, just download the server package from here and extract it to any directory you like. Worth trying out and experimenting withĮven though the age of Counter-Strike 1.6 is almost gone, games like AssaultCube Reloaded can still be loads of fun. And here we come back to the open-source bit. Another little setback are the weapons, or more accurately, the lack of them. By default, the game looks really good when compared to other free games, it even gives Counter-Strike a run for its money. And again, since it’s open-source, you can change that. On the downside, AssaultCube Reloaded is a bit old, and the graphics that are used might not seem all that appealing. Along with that factor in the existence of game modes such as Deathmatch, One Shot One Kill, Last Swiss Standing, Pistol Frenzy, Capture the Flag and others, and you can see how little you can get bored with it. Dynamic and fun gameplayĪssaultCube Reloaded features fast-paced combat that’s similar to Quake. With a game that’s delivered like this, if you have the skills, there’s little you can’t do. You can create your own models and use them in the game, devise new weapons, build new maps or enhance existing ones. Moreover, AssaultCube Reloaded provides support for both singleplayer and multiplayer, and since it’s open-source, it’s easy to see just how much freedom you have with it. The latter is an open-source product and as you can figure it out, AssaultCube Reloaded is also free to use, modify and enhance as you wish, given you respect the license. Simple, practical and open sourceĪssaultCube Reloaded is built to improve on AssaultCube, which uses the Cube engine. On top of that, you get several game modes and an editor that allows you to do just about anything you want in the game. It has the fast-paced gameplay of the first and a visual style that resembles the second. AssaultCube Reloaded is a first-person shooter that places itself somewhere between Quake and Counter-Strike.
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